Publications

2021

Dynamic Field of View Restriction in 360º Video: Aligning Optical Flow and Visual SLAM to Mitigate VIMS

Bala, Paulo; Oakley, Ian; Nisi, Valentina; Nunes, Nuno

Dynamic Field of View Restriction in 360º Video: Aligning Optical Flow and Visual SLAM to Mitigate VIMS Inproceedings

Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, New York, NY, USA, 2021.

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2020

Tell a Tail: Leveraging XR for a Transmedia on Animal Welfare

Bala, Paulo; Dionisio, Mara; Oliveira, Sarah; Andrade, Tânia; Nisi, Valentina

Tell a Tail: Leveraging XR for a Transmedia on Animal Welfare Inproceedings

Entertainment Computing – ICEC 2020, Springer, 2020.

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Tale of T(r)ails: The Design of an AR Comic Book for an Animal Welfare Transmedia

Dionisio, Mara; Bala, Paulo; Oliveira, Sarah; Nisi, Valentina

Tale of T(r)ails: The Design of an AR Comic Book for an Animal Welfare Transmedia Inproceedings

International Conference on Interactive Digital Storytelling 2020, pp. 281–284, Springer, Cham 2020.

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Tell a Tail 360º: Immersive Storytelling on Animal Welfare

Bala, Paulo; Dionisio, Mara; Andrade, Tânia; Nisi, Valentina

Tell a Tail 360º: Immersive Storytelling on Animal Welfare Inproceedings

International Conference on Interactive Digital Storytelling 2020, pp. 357–360, Springer, Cham 2020.

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VR open scores: scores as inspiration for VR scenarios

Masu, Raul; Bala, Paulo; Ahmad, Asif M; Correia, Nuno Do Nascimento; Nisi, Valentina; Nunes, Nuno; Romão, Teresa

VR open scores: scores as inspiration for VR scenarios Inproceedings

Proceedings of NIME 2020, Birmingham, UK, NIME 2020, ISSN: 2220-4806.

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Staying on Track: a Comparative Study on the Use of Optical Flow in 360º Video to Mitigate VIMS

Bala, Paulo; Oakley, Ian; Nisi, Valentina; Nunes, Nuno

Staying on Track: a Comparative Study on the Use of Optical Flow in 360º Video to Mitigate VIMS Inproceedings

ACM International Conference on Interactive Media Experiences, pp. 82–93, 2020.

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2019

"When the Elephant Trumps": A Comparative Study on Spatial Audio for Orientation in 360º Videos

Bala, Paulo; Masu, Raul; Nisi, Valentina; Nunes, Nuno

"When the Elephant Trumps": A Comparative Study on Spatial Audio for Orientation in 360º Videos Inproceedings

Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019.

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Lucid Peninsula, a Physical Narrative Art Installation Comprising Interactive 360° Virtual Reality Components

Nisi, Valentina; Dionisio, Mara Sofia; Bala, Paulo; Gross, Tom; Nunes, Nuno Jardim; others,

Lucid Peninsula, a Physical Narrative Art Installation Comprising Interactive 360° Virtual Reality Components Journal Article

International Journal of Creative Interfaces and Computer Graphics (IJCICG), 10 (1), pp. 1–15, 2019.

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2018

Cue Control: Interactive Sound Spatialization for 360º Videos

Bala, Paulo; Masu, Raul; Nisi, Valentina; Nunes, Nuno

Cue Control: Interactive Sound Spatialization for 360º Videos Inproceedings

International Conference on Interactive Digital Storytelling, pp. 333–337, Springer, Cham, 2018.

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Visually induced motion sickness in 360 videos: comparing and combining visual optimization techniques.

Bala, Paulo; Dionísio, Dina; Nisi, Valentina; Nunes, Nuno

Visually induced motion sickness in 360 videos: comparing and combining visual optimization techniques. Inproceedings

IEEE International Symposium for Mixed and Augmented Reality 2018, 2018.

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Bringing Locative Media Indoors: Strategies For Remediation

Dionísio, Mara; Bala, Paulo; Nisi, Valentina; Câmara, Sandra

Bringing Locative Media Indoors: Strategies For Remediation Incollection

Looking Forward, Looking Back: Interactive Digital Storytelling and Hybrid Art Approaches, pp. 71–92, Carnegie Mellon University: ETC Press, Pittsburgh, PA, 2018.

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2017

DreamScope: Evaluating Interactive 360 Degree Virtual Reality in a Physical Narrative Art Installation

Nisi, Valentina; Dionisio, Mara; Bala, Paulo; Gross, Tom; Nunes, Nuno

DreamScope: Evaluating Interactive 360 Degree Virtual Reality in a Physical Narrative Art Installation Inproceedings

8th International Conference on Digital Arts - ARTECH 2017, pp. 67–75, 2017.

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Evaluating User Experience in 360º Storytelling Through Analytics

Bala, Paulo; Nisi, Valentina; Nunes, Nuno

Evaluating User Experience in 360º Storytelling Through Analytics Inproceedings

International Conference on Interactive Digital Storytelling, pp. 270–273, Springer, Cham, 2017.

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Fragments of laura: incorporating mobile virtual reality in location aware mobile storytelling experiences

Dionisio, Mara; Bala, Paulo; Nisi, Valentina; Nunes, Nuno

Fragments of laura: incorporating mobile virtual reality in location aware mobile storytelling experiences Inproceedings

16th International Conference on Mobile and Ubiquitous Multimedia, pp. 165, 176, 2017.

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Evaluating the influence of location and medium applied to mobile VR storytelling

Bala, Paulo; Dionísio, Mara; Trindade, Rui; Olim, Sandra; Nisi, Valentina; Nunes, Nuno

Evaluating the influence of location and medium applied to mobile VR storytelling Inproceedings

16th International Conference on Mobile and Ubiquitous Multimedia, pp. 371, 378, 2017.

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Step by Step: Evaluating Navigation Styles in Mixed Reality Entertainment Experience

Dionísio, Mara; Bala, Paulo; Nisi, Valentina; Oakley, Ian; Nunes, Nuno

Step by Step: Evaluating Navigation Styles in Mixed Reality Entertainment Experience Inproceedings

International Conference on Advances in Computer Entertainment, pp. 32–45, Springer, Cham, 2017.

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2016

“Echoes of Nature”: a transmedia project to foster dialogue about the natural capital of Madeira island

Nisi, Valentina; Dionisio, Mara; Silva, Claudia; Castro, Deborah; Dionisio, Dina; Radeta, Marko; Bala, Paulo; Nunes, Nuno

“Echoes of Nature”: a transmedia project to foster dialogue about the natural capital of Madeira island Workshop

2016.

Abstract | Links | BibTeX

IVRUX: A tool for analyzing immersive narratives in virtual reality

Bala, Paulo; Dionisio, Mara; Nisi, Valentina; Nunes, Nuno

IVRUX: A tool for analyzing immersive narratives in virtual reality Inproceedings

International Conference on Interactive Digital Storytelling, pp. 3–11, Springer, Cham, 2016.

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Transmedia storytelling for exposing natural capital and promoting ecotourism

Dionisio, Mara; Nisi, Valentina; Nunes, Nuno; Bala, Paulo

Transmedia storytelling for exposing natural capital and promoting ecotourism Inproceedings

International Conference on Interactive Digital Storytelling, pp. 351–362, Springer, Cham, 2016.

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2015

Lucid Peninsula: DreamScope–An Interactive Physical Installation

Dionisio, Mara; Bala, Paulo; Trindade, Rui; Nisi, Valentina; Hanna, Julian

Lucid Peninsula: DreamScope–An Interactive Physical Installation Inproceedings

Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, pp. 377–378, ACM, 2015.

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DreamScope Catcher: a Touch Sensitive Interface to Catch Dreams

Dionisio, Mara; Bala, Paulo; Trindade, Rui; Nisi, Valentina; Nunes, Nuno; others,

DreamScope Catcher: a Touch Sensitive Interface to Catch Dreams Inproceedings

Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, pp. 417–420, ACM, 2015.

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Keyewai: Looking at Cooperation in a Holographic Projection Screen

Bala, Paulo; Nóbrega, Lucilia; Neves, Guilherme; Lopes, Lais; Morna, Joana; Camacho, João; Freitas, Cristina

Keyewai: Looking at Cooperation in a Holographic Projection Screen Inproceedings

Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, pp. 61–64, ACM, 2015.

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2014

tCAD: a 3D modeling application on a depth enhanced tabletop computer

Bala, Paulo

tCAD: a 3D modeling application on a depth enhanced tabletop computer Masters Thesis

University of Madeira, 2014.

Abstract | Links | BibTeX